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Doom 4 plasma rifle
Doom 4 plasma rifle









doom 4 plasma rifle

Remote-detonated rockets also make it easier to hit moving enemies, as it allows the player to detonate the rocket manually if it has missed its original mark.

doom 4 plasma rifle

Obviously, this allows the player to deal a ton of damage, and it makes distant, moving enemies much easier to hit. It allows the weapon to lock onto a single enemy and then fire off three rockets that will automatically seek the targeted enemy out. The Lock-On Burst is by far the superior attachment for the Rocket Launcher in our book.

doom 4 plasma rifle

Its two attachments are the Lock-On Burst and the Remote Detonation. This makes it viable mainly at medium range, as it’s difficult to hit fast-moving targets, and the hefty splash damage makes close-quarters use a no-go. It fires rockets that deal high damage, but it also has a slow rate of fire and a low ammo supply, plus the rockets themselves move reasonably slowly, too. Next, we have the Rocket Launcher, and in Doom Eternal, it does exactly what Rocket Launchers have been doing in FPS games since the 90s. Ultimately, while it will stay a useful part of your arsenal over the full course of the game, it becomes overshadowed by other more powerful weapons in the mid and late game. This offsets the attachment’s biggest drawback – the speed at which it burns through an already limited shotgun ammo supply (16-24 shells, depending on upgrades). It really starts to shine once you have the Mastery, as it makes every enemy killed by a Full Auto blast drop shells. More importantly, it is a good way to disable weak points on tougher enemies such as Arachnotrons, Mancubi, and Revenants at close range.Īlternatively, Full Auto transforms the weapon from a pump-action shotgun into a fully-automatic one, giving it a tighter spread and allowing it to shred through weaker enemies or deal high damage to a single tough enemy quickly. Its attachments, however, are what makes it relevant throughout the game, and these are the Sticky Bomb and the Full Auto mode.Īs the name implies, the Sticky Bomb can stick to surfaces or to demons before detonating, and it makes the Combat Shotgun much more efficient at dispatching groups of low-ranking demons. As such, it is mainly useful for eliminating lone fodder demons or priming them for a Glory Kill to recover health or charge your Blood Punch. This is the gun you begin the game with, and it is the weakest weapon in the game, as its default firing mode’s damage output is nothing to write home about. First up, we have none other than Doom’s staple Combat Shotgun.











Doom 4 plasma rifle