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Vampire the masquerade combat
Vampire the masquerade combat




vampire the masquerade combat

My best strategy ended up being to equip the team well, control Christof, hope for the best and carry plenty of resurrect scrolls, and then take it as a discipline as soon as I could. It would be easier if the NPC AI was better - but it isn't.

vampire the masquerade combat

It is the feeling of trying to control the action of four characters simultaneously in a game like Rune. and that the gameplay was pretty mediocre. Gameplay/Controls/HUD: I found that the controls all made sense, the HUD was informative and intuitive. But in the end you can customize your heroes much in the same way as in Bloodlines.(8/10) The method in Redemption is fairly convoluted, where you gain thousands of experience points and each attribute you wish to raise takes hundreds or even thousands of points to raise. If this sounds somewhat unsatisfying for an RPG, that's because it is! It is a decent story thread that would be immensely satisfying for an action game or FPS, but not in a RPG.(7/10)Ĭharacter Development:VtM: Redemption offers similar character development options as Bloodlines - you gain points through experience, and can spend them on either attributes or 'feats'. You basically move from main-quest item to main-quest item, with no extraneous interactions or side-quests. Once you become a vampire (c'mon, you knew it was coming!) the plot - while still very good - becomes very linear. It lays out the premise of the entire game very well, and is quite engaging. Story/Plot:The game starts with your character - Christof - in the 12th century as a living human.

vampire the masquerade combat

I found the graphics not as detailed as Blade of Darkness, more in line with Rune, and quite serviceable. Such is the case with VtM: Redemption - it looks much like Rune or Blade of Darkness, all of which were released ithin several months of each other, and each of which uses a melee engine. That is not to say they copy each other, but the technology is similar. Graphics:It seems like many games from a given time period share a 'flavor' in how they look. Released in 2000, it attempts to meld first person action with role playing and party management. General Comments:Vampire the Masquerade: Redemption was the first attempt to capture White Wolf's PnP RPG.

vampire the masquerade combat

Note this is the Mac version, and since it was originally for OS 9, it had issues with Bink video in OS X so I had to watch the movies separate from the game. Well, by the time I played it was too late for a 'review', but I did a 'game comment' form for another site.






Vampire the masquerade combat